Description
Entering enemy territory automatically switches the game to a battle phase, which can be carried out in a real-time, action-oriented event or simulated for a more tactical feel. In addition to the custom campaign, players can jump into a skirmish mode that pits two rival fleets against one other under a number of user-defined conditions. Adjustable options include AI difficulty, fog of war, and starting credits or currency. While the two console versions of Star Trek: Conquest feature identical content, the Wii game adds motion-based controls supporting both the Wii Remote and Nunchuk.
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