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Geist (Nintendo GameCube, 2005) NEW SEALED Loose Disc
Geist (Nintendo GameCube, 2005) NEW SEALED Loose Disc
Geist (Nintendo GameCube, 2005) NEW SEALED Loose Disc
Geist (Nintendo GameCube, 2005) NEW SEALED Loose Disc

Geist (Nintendo GameCube, 2005) NEW SEALED Loose Disc

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$74.99
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Geist by Nintendo GameCube is a puzzle-solving and first-person shooter game that was developed by n-Space specifically for this platform, and was released in 2005. During the game you play as the protagonist John Raimi, a 35-year-old government agent whose soul is removed from his body as a result of an illegal scientific experiment. In order to eventually reclaim his body, Raimi must possess a variety of animals, people, and physical objects, and make use of them to set things right again. In Geist by Nintendo GameCube, Raimi is an expert on chemical and biological threats, who is contacted by CR-2 to help in a mission to save an old college friend. During the mission Raimi is shot, and when he wakes up, he finds himself strapped to a machine which removes his spirit from his body. Raimi’s body is stored in the compound, and is possessed by a character named Wraith for most of the game, until eventually being given back his soul near the game’s end. Levels are progressed through when the various stages are completed. Stages are events in the game when you have to puzzle or fight your way through to reach the next level. Once you have completed a stage you have reached a new checkpoint. During gameplay, Geist uses a unique blend of first-person shooting and puzzle-solving action. Playing as Raimi’s immortal spirit, you can wander freely through the facility to try and solve puzzles and find clues. When playing in ’ghost mode’ time passes much slower, and one of the side effects of having no body is that your spiritual energy is quickly drained. When the energy empties out, Raimi’s spirit dissipates and passes into the afterlife. The energy is refilled when you posses someone or something. During gameplay it’s not possible to pass through solid objects, like walls, so a way must be found to open doors or pass through cracks. During Geist by Nintendo GameCube, the gameplay mainly consists of trying to find and possess inanimate objects, such as vending machines, mirrors, cans of paint, and even toilets. These objects are then used as a safe anchor for when the player needs somewhere to regenerate their energy. In order to really do anything in the game, players must try and possess living creatures. You are able to control any life form, whether animal or human, but it’s not as easy as it sounds because they must be in a specific brain state. During the game you will engage in combat with others, generally when you possess a soldier. Once you complete all the stages successfully, Raimi can regain his lost soul. Video games are a fun pastime for many people, and Geist by Nintendo GameCube delivers plenty of action and puzzle adventure.