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Description
As a vampire, Kain requires sustenance in the form of human blood. An onscreen blood meter (which doubles as Kain's health meter) drains continuously, requiring the antihero to feed on enemies or the hapless denizens populating the towns and villages in order to stay alive. Weaker enemies can be dispatched using his bare claws, while stronger enemies will be more easily defeated with the aid of clubs, axes, and long swords found along the journey.
In addition to standard attacks, Kain is also capable of performing grab moves and stealth-kills, both of which are highlighted by a short cut-scene showing the gruesome death of his victim. Cinematic cut-scenes also introduce the game's many characters and flesh-out the plot. While Kain's blood meter starts out relatively small, it will gradually increase in size after consuming a victim's "lore" energy or by finding energy in special relics strewn about the world.
Blocking during combat increases Kain's rage meter, which upon being filled, allows him to unleash any of his combat-related Dark Gifts: special powers regained at critical junctures in his journey. Charm, for example, allows Kain to possess weak-willed citizens and force them to do his bidding, while Mist makes him invisible when surrounded by fog, allowing Kain to sneak around undetected. As more of these Dark Gifts are acquired, areas previously unreachable become accessible.