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Description
As he works toward his ultimate goal of vengeance against the high-ranking Nazi officer who ruined his life, Sean embarks on missions of sabotage, sniping, and assassination, using his mechanical skills, stealth, and street smarts. Each job presents unique goals and challenges, but in nearly all missions, the key is to remain unnoticed, using the element of surprise to take out an important Nazi officer or unleash massive damage on tanks and heavy artillery, and then slipping back into the shadows to fight again another day. The game represents Sean's subversive successes in a more indirect manner, as well, with its "Will to Fight" system. As the hero deals blow after blow to the occupying German forces, the repressed people of Paris are encouraged toward their own insurgency, and the streets and neighborhoods that Sean has freed from overbearing Nazi presence begin to take on a more colorful, positive appearance in the game, emboldening new allies and opening up more missions.