Description
As players slug it out with their opponents, they'll need to monitor three meters: health, stamina, and KO. Taking punches without blocking or ducking will diminish Armstrong's health, while throwing too many punches will reduce his stamina. Health can be replenished in between rounds, but stamina is restored only after resting or using defensive maneuvers. Each successful punch landed by players increases the KO meter, which, once filled, enables Armstrong to swing away freely without affecting stamina.
Three modes of play include Arcade Mode, Vs. Fight, and Survival Mode. Arcade has players challenging each of the 12 fighters in succession until becoming World Champion, while Vs. Fight is a single bout against any of the available fighters. Survival challenges players to keep fighting until they kiss the canvas, as there is no time limit and health does not replenish in between rounds. Punch King also features voice clips and individual arena music that changes based on the fight's locale.
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