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Description
Competitive multiplayer remains a key part of the Halo experience, with players creating their own Spartan-IV warrior and then accruing experience by taking part in various game modes. The War Games mode fits into the overall narrative, serving as a large training simulator in which Spartan warriors fight one another in a variety of multiplayer game types, including Slayer, Regicide, and Infinity Slayer. Players can now completely customize their loadouts with a primary weapon, secondary weapon, grenade, and a variety of armor upgrades like jet-pack boosting, camouflage, and a new kind of X-ray vision.
Gamers can equip new abilities by earning Spartan Points, and all the experience they accrue allows them to progress from level one to level fifty. When players hit level 50 they unlock Specializations, which, over the course of ten more levels, give them the ability to further customize their characters into eight specific classes like Pioneer, Rogue, and Operator. There are ten basic multiplayer maps, but an updated version of the Forge mode returns to once again let creative gamers edit and share their own map designs.