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Description
Objectives change across the many levels, and require Aero to jump through a succession of hoops or ride in log-flumes, roller coasters, and the like, while avoiding obstacles and jumping chasms. At the conclusion of certain environments Aero will face a giant boss character, whom he must defeat to continue onwards. Bonus levels take the form of a Mode 7 high-dive, where Aero must maneuver through a series of blue loops en route to the pool of water on the ground. To make this more difficult, wind machines will appear from the sides of the screen and try to blow Aero away from the loops.